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TOPIK Practice – TOPIK I 어휘 [어휘] 1–5 (5/25/2026) – nyt connections hints today

[어휘] Q1
뉴욕타임스 ( ) 연결 게임의 힌트를 확인해 보세요.
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정답: A. 오늘
How to solve: The sentence asks to check hints for the New York Times Connections game. The blank needs a word indicating "today's". "오늘" means "today" and can function as an adjective here to mean "today's".
Choice analysis (EN):
A — "오늘" means "today" and fits naturally to describe the hints as being for the current day's game.
B — "어제" means "yesterday", which doesn't fit the context of checking current hints.
C — "매일" means "every day". While the game is daily, "매일" doesn't directly modify "힌트" in this context to mean "daily hints". "오늘" is more specific for "today's".
D — "항상" means "always", which doesn't fit in front of "연결 게임의 힌트" to mean "always hints".
[어휘] Q2
어려운 문제를 풀 때 ( )가 필요해요.
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정답: C. 힌트
How to solve: The sentence states "When solving a difficult problem, I need a ( )". To solve a difficult problem, one often needs a "hint" or "clue".
Choice analysis (EN):
A — "시간" means "time". While time is needed, "hint" is a more direct and common need for a difficult problem.
B — "생각" means "thought". One needs to think, but a "thought" itself isn't what is needed *to solve* in the blank.
C — "힌트" means "hint" or "clue", which directly helps in solving a difficult problem.
D — "답" means "answer". If you had the answer, the problem wouldn't be difficult to solve. The blank is for something to *help* find the answer.
[어휘] Q3
이 단어들은 모두 어떤 ( )가 있을까요?
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정답: B. 공통점
How to solve: The sentence asks "What kind of ( ) do all these words have?" In the "Connections" game, the goal is to find what words have in common. Therefore, "commonality" is the most appropriate word.
Choice analysis (EN):
A — "차이점" means "difference". The game is about finding connections, not differences.
B — "공통점" means "commonality" or "something in common". This perfectly fits the context of "Connections" where words are grouped by shared characteristics.
C — "약속" means "appointment" or "promise". This is irrelevant to word relationships.
D — "질문" means "question". This is also irrelevant to the shared characteristics of words.
[어휘] Q4
저는 여가 시간에 ( )를 하는 것을 좋아해요.
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정답: C. 게임
How to solve: The sentence states "I like to do ( ) in my free time." "Connections" is a type of game or puzzle. Among the given choices, "게임" (game) is the most fitting activity for leisure time.
Choice analysis (EN):
A — "운동" means "exercise". While some people enjoy exercise in their free time, "게임" is more directly related to the "Connections" context.
B — "숙제" means "homework". Homework is usually a chore, not something one enjoys doing in free time.
C — "게임" means "game". This fits perfectly as "Connections" is a word game/puzzle.
D — "공부" means "study". Similar to homework, studying is often seen as a duty rather than a leisure activity, although some enjoy it. "게임" is a better fit for the "Connections" context.
[어휘] Q5
매일 아침 신문에서 새로운 ( )를 읽어요.
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정답: B. 소식
How to solve: The sentence says "Every morning, I read new ( ) in the newspaper." A newspaper typically provides "news" or "information". "소식" means "news" or "information".
Choice analysis (EN):
A — "물건" means "thing" or "object". One doesn't usually "read new objects" in a newspaper.
B — "소식" means "news" or "information". This is the primary content of a newspaper.
C — "이야기" means "story". While newspapers contain stories, "소식" (news) is a broader and more common term for what one reads daily in a newspaper, especially for current events.
D — "선물" means "gift". This is irrelevant to newspaper content.


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