레지던트 이블 9은 플레이어에게 극한의 ______ 경험을 선사할 것이다.
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정답: C. 공포
How to solve: To solve this problem, you need to understand the context of 'Resident Evil 9'. Resident Evil is known as a horror game series. Therefore, the blank should be filled with a word that describes a scary or terrifying experience. Among the choices, '공포' (horror/fear) is the most fitting word.
Choice analysis (EN):
A — '즐거움' means 'joy' or 'pleasure'. While games can be enjoyable, 'joy' is not the primary experience Resident Evil aims to deliver.
B — '감동' means 'emotion' or 'impression'. While a story might be moving, the core experience of Resident Evil is not 'emotion' in this sense.
C — '공포' means 'horror' or 'fear'. This perfectly aligns with the genre and experience of the Resident Evil series.
D — '평화' means 'peace'. Resident Evil is a survival horror game, which is the opposite of peaceful.
새로운 지역을 ______ 다양한 아이템과 비밀을 찾을 수 있다.
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정답: C. 탐험하면
How to solve: The sentence indicates that by performing an action on new areas, players can find items and secrets. The common action in adventure or survival games to discover things in new places is 'exploring'. Therefore, the word meaning 'explore' is the correct fit.
Choice analysis (EN):
A — '파괴하면' means 'if you destroy'. Destroying areas does not typically lead to finding items and secrets in the way a game like Resident Evil works for discovery.
B — '건설하면' means 'if you build'. Building is unrelated to finding existing items and secrets in a new area within this context.
C — '탐험하면' means 'if you explore'. Exploring new areas is the primary method to discover items, clues, and secrets in many games, including Resident Evil.
D — '숨기면' means 'if you hide'. Hiding does not lead to finding items and secrets; rather, it is used for evasion.
위험한 적들로부터 ______ 위해 무기를 사용해야 한다.
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정답: B. 생존하기
How to solve: The phrase '위험한 적들로부터' (from dangerous enemies) and '무기를 사용해야 한다' (must use weapons) suggests an action against threats to continue playing. The overarching goal in a survival horror game when facing enemies is to 'survive'. '생존하기' fits this context best.
Choice analysis (EN):
A — '포기하기' means 'to give up'. Giving up is the opposite of using weapons to overcome challenges.
B — '생존하기' means 'to survive'. In a survival horror game, using weapons against enemies is a key part of surviving.
C — '공격하기' means 'to attack'. While using weapons involves attacking, 'surviving' is the broader purpose of attacking dangerous enemies in this game genre.
D — '도망치기' means 'to run away'. While running away can be a survival tactic, the sentence specifically mentions 'using weapons', which implies engagement for survival rather than just evasion.
레지던트 이블 9은 어둡고 음침한 ______로 플레이어를 압도한다.
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정답: C. 분위기
How to solve: The adjectives '어둡고 음침한' (dark and gloomy/eerie) describe a characteristic that can 'overwhelm' a player in a horror game. This points towards the overall 'atmosphere' or 'vibe' of the game. '분위기' is the correct word for this context.
Choice analysis (EN):
A — '노래' means 'song'. While games have music, 'dark and gloomy song' doesn't fully capture what overwhelms a player in a horror game's setting.
B — '날씨' means 'weather'. While weather can contribute to atmosphere, it's not the overall 'dark and gloomy' element that overwhelms players in a game setting.
C — '분위기' means 'atmosphere' or 'mood'. A dark and gloomy atmosphere is a central element of horror games like Resident Evil that aims to overwhelm players.
D — '음식' means 'food'. Food is completely irrelevant to the context of a game's aesthetic and player experience described here.
복잡한 수수께끼를 풀기 위해 주변의 ______를 잘 찾아야 한다.
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정답: B. 단서
How to solve: The sentence states that one needs to '잘 찾아야 한다' (must search well) in the surroundings '복잡한 수수께끼를 풀기 위해' (to solve complex puzzles). Puzzles in games are solved by finding 'clues'. Thus, '단서' is the appropriate word.
Choice analysis (EN):
A — '문제' means 'problem'. While puzzles are problems, you don't 'find problems' to solve problems; you find information to solve them.
B — '단서' means 'clue'. Finding clues is essential for solving puzzles, which is a common element in adventure and horror games.
C — '소리' means 'sound'. While sound can provide information, it's not the primary thing one 'finds' to solve puzzles in the same way as clues.
D — '함정' means 'trap'. Traps are obstacles or dangers, not something you find to solve puzzles.
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